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// Created on: 1993-03-30
// Created by: Laurent BUCHARD
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include TheMultiLine_hxx
#include <gp_Pnt.hxx>
#include <NCollection_Array1.hxx>
#include <gp_Pnt2d.hxx>
#include <gp_Vec.hxx>
#include <gp_Vec2d.hxx>
#include <Approx_Status.hxx>
//=================================================================================================
inline int ApproxInt_MultiLineTool::NbP2d(const TheMultiLine& ML)
{
return (ML.NbP2d());
}
//=================================================================================================
inline int ApproxInt_MultiLineTool::NbP3d(const TheMultiLine& ML)
{
return (ML.NbP3d());
}
//=================================================================================================
inline int ApproxInt_MultiLineTool::FirstPoint(const TheMultiLine& ML)
{
return (ML.FirstPoint());
}
//=================================================================================================
inline int ApproxInt_MultiLineTool::LastPoint(const TheMultiLine& ML)
{
return (ML.LastPoint());
}
//=================================================================================================
inline void ApproxInt_MultiLineTool::Value(const TheMultiLine& ML,
const int Index,
NCollection_Array1<gp_Pnt>& TabPnt)
{
ML.Value(Index, TabPnt);
}
//=================================================================================================
inline void ApproxInt_MultiLineTool::Value(const TheMultiLine& ML,
const int Index,
NCollection_Array1<gp_Pnt2d>& TabPnt2d)
{
ML.Value(Index, TabPnt2d);
}
//=================================================================================================
inline void ApproxInt_MultiLineTool::Value(const TheMultiLine& ML,
const int Index,
NCollection_Array1<gp_Pnt>& TabPnt,
NCollection_Array1<gp_Pnt2d>& TabPnt2d)
{
ML.Value(Index, TabPnt, TabPnt2d);
}
//=================================================================================================
inline bool ApproxInt_MultiLineTool::Tangency(const TheMultiLine& ML,
const int Index,
NCollection_Array1<gp_Vec>& TabVec)
{
return (ML.Tangency(Index, TabVec));
}
//=================================================================================================
inline bool ApproxInt_MultiLineTool::Tangency(const TheMultiLine& ML,
const int Index,
NCollection_Array1<gp_Vec2d>& TabVec2d)
{
return (ML.Tangency(Index, TabVec2d));
}
//=================================================================================================
inline bool ApproxInt_MultiLineTool::Tangency(const TheMultiLine& ML,
const int Index,
NCollection_Array1<gp_Vec>& TabVec,
NCollection_Array1<gp_Vec2d>& TabVec2d)
{
return (ML.Tangency(Index, TabVec, TabVec2d));
}
//=================================================================================================
inline bool ApproxInt_MultiLineTool::Curvature(const TheMultiLine& // ML
,
const int // Index
,
NCollection_Array1<gp_Vec>&)
{ // TabVec
return false;
}
//=================================================================================================
inline bool ApproxInt_MultiLineTool::Curvature(const TheMultiLine& // ML
,
const int // Index
,
NCollection_Array1<gp_Vec2d>&)
{ // TabVec2d
return false;
}
//=================================================================================================
inline bool ApproxInt_MultiLineTool::Curvature(const TheMultiLine& // ML
,
const int // Index
,
NCollection_Array1<gp_Vec>& // TabVec
,
NCollection_Array1<gp_Vec2d>&)
{ // TabVec2d
return false;
}
//=================================================================================================
inline Approx_Status ApproxInt_MultiLineTool::WhatStatus(const TheMultiLine& ML,
const int,
const int)
{
//-- PointsAdded,
//-- NoPointsAdded,
//-- NoApproximation
//-- Approx_PointsAdded
return (ML.WhatStatus());
}
//=================================================================================================
inline TheMultiLine ApproxInt_MultiLineTool::MakeMLBetween(const TheMultiLine& ML,
const int I1,
const int I2,
const int NbPMin)
{
return (ML.MakeMLBetween(I1, I2, NbPMin));
}
//=================================================================================================
inline bool ApproxInt_MultiLineTool::MakeMLOneMorePoint(const TheMultiLine& ML,
const int I1,
const int I2,
const int indbad,
TheMultiLine& OtherLine)
{
return (ML.MakeMLOneMorePoint(I1, I2, indbad, OtherLine));
}
inline void ApproxInt_MultiLineTool::Dump(const TheMultiLine& ML)
{
ML.Dump();
}
//=================================================================================================
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