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// Created on: 1995-12-21
// Created by: Jean Yves LEBEY
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _TopOpeBRepBuild_Area3dBuilder_HeaderFile
#define _TopOpeBRepBuild_Area3dBuilder_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <TopOpeBRepBuild_AreaBuilder.hxx>
#include <Standard_Boolean.hxx>
class TopOpeBRepBuild_LoopSet;
class TopOpeBRepBuild_LoopClassifier;
//! The Area3dBuilder algorithm is used to construct Solids from a LoopSet,
//! where the Loop is the composite topological object of the boundary,
//! here wire or block of edges.
//! The LoopSet gives an iteration on Loops.
//! For each Loop it indicates if it is on the boundary (wire) or if it
//! results from an interference (block of edges).
//! The result of the Area3dBuilder is an iteration on areas.
//! An area is described by a set of Loops.
class TopOpeBRepBuild_Area3dBuilder : public TopOpeBRepBuild_AreaBuilder
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT TopOpeBRepBuild_Area3dBuilder();
//! Creates a Area3dBuilder to build Solids on
//! the (shells,blocks of face) of <LS>, using the classifier <LC>.
Standard_EXPORT TopOpeBRepBuild_Area3dBuilder(TopOpeBRepBuild_LoopSet& LS,
TopOpeBRepBuild_LoopClassifier& LC,
const bool ForceClass = false);
//! Sets a Area1dBuilder to find the areas of
//! the shapes described by <LS> using the classifier <LC>.
Standard_EXPORT void InitAreaBuilder(TopOpeBRepBuild_LoopSet& LS,
TopOpeBRepBuild_LoopClassifier& LC,
const bool ForceClass = false) override;
};
#endif // _TopOpeBRepBuild_Area3dBuilder_HeaderFile
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