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// Copyright 2025 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Main entry point for the Filament-based MuJoCo renderer.
#include <cstddef>
#include <cstdlib>
#include <fstream>
#include <ios>
#include <iosfwd>
#include <optional>
#include <string>
#include <string_view>
#include <vector>
#include <absl/flags/flag.h>
#include <mujoco/mujoco.h>
#include "experimental/studio/app.h"
ABSL_FLAG(int, window_width, 1400, "Window width");
ABSL_FLAG(int, window_height, 720, "Window height");
ABSL_FLAG(std::string, model_file, "", "MuJoCo model file.");
ABSL_FLAG(bool, offscreen_mode, false, "Offscreen mode");
std::string Resolve(std::string_view path) {
std::string_view subpath = path.substr(path.find(':') + 1);
return std::string("assets/") + std::string(subpath);
}
class FileResource {
public:
explicit FileResource(const std::string& path)
: file_(path, std::ios::binary | std::ios::ate) {
if (!file_.is_open()) {
mju_warning("Cannot open file %s", path.c_str());
return;
}
size_ = file_.tellg();
file_.seekg(0, std::ios::beg);
}
int Read(const void** buffer) {
buffer_.resize(size_);
if (!file_.read(reinterpret_cast<char*>(buffer_.data()), size_)) {
return 0;
}
*buffer = buffer_.data();
return size_;
}
int Size() const { return size_; }
FileResource(const FileResource&) = delete;
FileResource& operator=(const FileResource&) = delete;
private:
std::ifstream file_;
std::vector<char> buffer_;
int size_ = 0;
};
int main(int argc, char** argv, char** envp) {
const char* home = getenv("HOME");
const std::string ini_path = std::string(home ? home : ".") + "/.mujoco.ini";
mjpResourceProvider resource_provider;
mjp_defaultResourceProvider(&resource_provider);
resource_provider.open = [](mjResource* resource) {
const std::string resolved_path = Resolve(resource->name);
FileResource* f = new FileResource(resolved_path);
resource->data = f;
return f->Size();
};
resource_provider.read = [](mjResource* resource, const void** buffer) {
FileResource* f = static_cast<FileResource*>(resource->data);
return f->Read(buffer);
};
resource_provider.close = [](mjResource* resource) {
delete static_cast<FileResource*>(resource->data);
resource->data = nullptr;
};
resource_provider.prefix = "font";
mjp_registerResourceProvider(&resource_provider);
resource_provider.prefix = "filament";
mjp_registerResourceProvider(&resource_provider);
const int width = absl::GetFlag(FLAGS_window_width);
const int height = absl::GetFlag(FLAGS_window_height);
const bool offscreen_mode = absl::GetFlag(FLAGS_offscreen_mode);
mujoco::studio::App app({
.width = width,
.height = height,
.ini_path = ini_path,
.offscreen_mode = offscreen_mode,
});
// If the model file is not specified, try to load it from the first argument
std::string model_file = absl::GetFlag(FLAGS_model_file);
if (model_file.empty() && argc > 1 && argv[1][0] != '-') model_file = argv[1];
if (model_file.empty()) {
app.InitEmptyModel();
} else {
app.LoadModelFromFile(model_file);
}
while (app.Update()) {
app.BuildGui();
app.Render();
}
return 0;
}