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// Copyright 2026 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MUJOCO_SRC_EXPERIMENTAL_STUDIO_LAUNCHER_H_
#define MUJOCO_SRC_EXPERIMENTAL_STUDIO_LAUNCHER_H_
#include <string>
#include "experimental/studio/app.h"
namespace mujoco::studio {
struct LauncherConfig {
// Title of the window.
std::string title = "MuJoCo Studio";
// Initial window width.
int window_width = 1400;
// Initial window height.
int window_height = 720;
// Model file to load on startup. If empty, the launcher will try to load
// from flags or command line arguments.
std::string model_file = "";
std::string gfx_mode = "";
};
// Runs the MuJoCo Studio application.
// This function handles resource provider registration, graphics mode detection,
// app creation, and the main loop.
//
// Expects absl::ParseCommandLine to have been called before this.
int LaunchStudio(int argc, char** argv, LauncherConfig config = {});
} // namespace mujoco::studio
#endif // MUJOCO_SRC_EXPERIMENTAL_STUDIO_LAUNCHER_H_