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package MinecraftGraph;
public class Function extends Vertex {
private FunctionType func_type;
private int id;
public Function(int i, VertexType v_t, FunctionType f_t, int x){
super.type=v_t;
super.bits_n=x;
id=i;
this.func_type=f_t;
}
public FunctionType getFunc_Type(){
return this.func_type;
}
public int get_num_inputs(){
return inputs;
}
@Override
protected void addToNext(Vertex v){
super.addToNext(v);
}
@Override
protected void addToBefore(Vertex v){
super.addToBefore(v);
}
@Override
public String getID(){
return String.valueOf(id);
}
protected void addNext(Vertex v){
connectedInputs++;
super.addNext(v);
}
}
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