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/*
* LibrePCB - Professional EDA for everyone!
* Copyright (C) 2013 LibrePCB Developers, see AUTHORS.md for contributors.
* https://librepcb.org/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*******************************************************************************
* Includes
******************************************************************************/
#include "cmdcomponentsymbolvariantitemedit.h"
#include <QtCore>
/*******************************************************************************
* Namespace
******************************************************************************/
namespace librepcb {
namespace editor {
/*******************************************************************************
* Constructors / Destructor
******************************************************************************/
CmdComponentSymbolVariantItemEdit::CmdComponentSymbolVariantItemEdit(
ComponentSymbolVariantItem& item) noexcept
: UndoCommand(tr("Edit component symbol variant item")),
mItem(item),
mOldSymbolUuid(item.getSymbolUuid()),
mNewSymbolUuid(mOldSymbolUuid),
mOldSymbolPos(item.getSymbolPosition()),
mNewSymbolPos(mOldSymbolPos),
mOldSymbolRot(item.getSymbolRotation()),
mNewSymbolRot(mOldSymbolRot),
mOldIsRequired(item.isRequired()),
mNewIsRequired(mOldIsRequired),
mOldSuffix(item.getSuffix()),
mNewSuffix(mOldSuffix),
mOldPinSignalMap(item.getPinSignalMap()),
mNewPinSignalMap(mOldPinSignalMap) {
}
CmdComponentSymbolVariantItemEdit::
~CmdComponentSymbolVariantItemEdit() noexcept {
}
/*******************************************************************************
* Setters
******************************************************************************/
void CmdComponentSymbolVariantItemEdit::setSymbolUuid(
const Uuid& uuid) noexcept {
Q_ASSERT(!wasEverExecuted());
mNewSymbolUuid = uuid;
}
void CmdComponentSymbolVariantItemEdit::setSymbolPosition(
const Point& pos) noexcept {
Q_ASSERT(!wasEverExecuted());
mNewSymbolPos = pos;
}
void CmdComponentSymbolVariantItemEdit::setSymbolRotation(
const Angle& rot) noexcept {
Q_ASSERT(!wasEverExecuted());
mNewSymbolRot = rot;
}
void CmdComponentSymbolVariantItemEdit::setIsRequired(bool required) noexcept {
Q_ASSERT(!wasEverExecuted());
mNewIsRequired = required;
}
void CmdComponentSymbolVariantItemEdit::setSuffix(
const ComponentSymbolVariantItemSuffix& suffix) noexcept {
Q_ASSERT(!wasEverExecuted());
mNewSuffix = suffix;
}
void CmdComponentSymbolVariantItemEdit::setPinSignalMap(
const ComponentPinSignalMap& map) noexcept {
Q_ASSERT(!wasEverExecuted());
mNewPinSignalMap = map;
}
/*******************************************************************************
* Inherited from UndoCommand
******************************************************************************/
bool CmdComponentSymbolVariantItemEdit::performExecute() {
performRedo(); // can throw
if (mNewSymbolUuid != mOldSymbolUuid) return true;
if (mNewSymbolPos != mOldSymbolPos) return true;
if (mNewSymbolRot != mOldSymbolRot) return true;
if (mNewIsRequired != mOldIsRequired) return true;
if (mNewSuffix != mOldSuffix) return true;
if (mNewPinSignalMap != mOldPinSignalMap) return true;
return false;
}
void CmdComponentSymbolVariantItemEdit::performUndo() {
mItem.setSymbolUuid(mOldSymbolUuid);
mItem.setSymbolPosition(mOldSymbolPos);
mItem.setSymbolRotation(mOldSymbolRot);
mItem.setIsRequired(mOldIsRequired);
mItem.setSuffix(mOldSuffix);
mItem.getPinSignalMap() = mOldPinSignalMap;
}
void CmdComponentSymbolVariantItemEdit::performRedo() {
mItem.setSymbolUuid(mNewSymbolUuid);
mItem.setSymbolPosition(mNewSymbolPos);
mItem.setSymbolRotation(mNewSymbolRot);
mItem.setIsRequired(mNewIsRequired);
mItem.setSuffix(mNewSuffix);
mItem.getPinSignalMap() = mNewPinSignalMap;
}
/*******************************************************************************
* End of File
******************************************************************************/
} // namespace editor
} // namespace librepcb