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/*
* LibrePCB - Professional EDA for everyone!
* Copyright (C) 2013 LibrePCB Developers, see AUTHORS.md for contributors.
* https://librepcb.org/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*******************************************************************************
* Includes
******************************************************************************/
#include "bgi_plane.h"
#include "../../../graphics/graphicslayer.h"
#include "../../../graphics/graphicslayerlist.h"
#include "../../../graphics/primitivepathgraphicsitem.h"
#include "../boardgraphicsscene.h"
#include <librepcb/core/project/board/items/bi_plane.h>
#include <librepcb/core/types/layer.h>
#include <librepcb/core/utils/toolbox.h>
#include <QtCore>
#include <QtWidgets>
/*******************************************************************************
* Namespace
******************************************************************************/
namespace librepcb {
namespace editor {
/*******************************************************************************
* Constructors / Destructor
******************************************************************************/
BGI_Plane::BGI_Plane(
BI_Plane& plane, const GraphicsLayerList& layers,
std::shared_ptr<const BoardGraphicsScene::Context> context) noexcept
: QGraphicsItem(),
mPlane(plane),
mLayers(layers),
mContext(context),
mLayer(nullptr),
mBoundingRectMarginPx(0),
mLineWidthPx(0),
mVertexHandleRadiusPx(0),
mVertexHandles(),
mOnEditedSlot(*this, &BGI_Plane::planeEdited),
mOnLayerEditedSlot(*this, &BGI_Plane::layerEdited) {
setFlag(QGraphicsItem::ItemIsSelectable, true);
updateContext();
updateOutlineAndFragments();
updateLayer();
updateVisibility();
mPlane.onEdited.attach(mOnEditedSlot);
}
BGI_Plane::~BGI_Plane() noexcept {
}
/*******************************************************************************
* Getters
******************************************************************************/
int BGI_Plane::getLineIndexAtPosition(const Point& pos) const noexcept {
// We build temporary PrimitivePathGraphicsItem objects for each segment of
// the plane and check if the specified position is located within the shape
// of one of these graphics items. This is quite ugly, but was easy to
// implement and seems to work nicely... ;-)
const UnsignedLength width(std::max(
Length::fromPx(mLineWidthPx), Length::fromPx(mVertexHandleRadiusPx * 2)));
const Path outline = mPlane.getOutline().toClosedPath(); // Add last segment.
for (int i = 1; i < outline.getVertices().count(); ++i) {
Path path;
path.addVertex(outline.getVertices()[i - 1]);
path.addVertex(outline.getVertices()[i]);
PrimitivePathGraphicsItem item(const_cast<BGI_Plane*>(this));
item.setPath(path.toQPainterPathPx());
item.setLineWidth(width);
item.setLineLayer(mLayer);
if (item.shape().contains(item.mapFromScene(pos.toPxQPointF()))) {
return i;
}
}
return -1;
}
QVector<int> BGI_Plane::getVertexIndicesAtPosition(
const Point& pos) const noexcept {
QMultiMap<Length, int> indices;
for (int i = 0; i < mPlane.getOutline().getVertices().count(); ++i) {
const Length distance =
*(mPlane.getOutline().getVertices().at(i).getPos() - pos).getLength();
if (distance.toPx() <= mVertexHandleRadiusPx) {
indices.insert(distance, i);
}
}
return indices.values(indices.uniqueKeys().value(0)).toVector();
}
/*******************************************************************************
* General Methods
******************************************************************************/
void BGI_Plane::updateContext() noexcept {
updateLayer();
update();
}
/*******************************************************************************
* Inherited from QGraphicsItem
******************************************************************************/
QVariant BGI_Plane::itemChange(GraphicsItemChange change,
const QVariant& value) noexcept {
if (change == ItemSelectedHasChanged) {
updateBoundingRectMargin();
}
return QGraphicsItem::itemChange(change, value);
}
QPainterPath BGI_Plane::shape() const noexcept {
if ((!mLayer) || (!mLayer->isVisible())) {
return QPainterPath();
}
const Length vertexHandleSize = Length::fromPx(mVertexHandleRadiusPx * 2);
if ((vertexHandleSize > 0) && (isSelected())) {
// Extend shape by vertex handles.
return Toolbox::shapeFromPath(mOutline, QPen(Length::fromMm(0.3).toPx()),
QBrush(), UnsignedLength(vertexHandleSize));
} else {
return mShape;
}
}
void BGI_Plane::paint(QPainter* painter, const QStyleOptionGraphicsItem* option,
QWidget* widget) noexcept {
Q_UNUSED(widget);
if ((!mLayer) || (!mLayer->isVisible())) {
return;
}
const bool selected = option->state.testFlag(QStyle::State_Selected);
const GraphicsLayer::State state =
mContext->getLayerState(selected, mPlane.getNetSignal());
const qreal lod =
option->levelOfDetailFromTransform(painter->worldTransform());
// Draw outline.
mLineWidthPx = 3 / lod;
painter->setPen(
QPen(mLayer->getColor(state), mLineWidthPx, Qt::DashLine, Qt::RoundCap));
painter->setBrush(Qt::NoBrush);
painter->drawPath(mOutline);
// If the plane is selected, draw vertex handles.
if ((!mPlane.isLocked()) && selected) {
const qreal radius = 20 / lod;
mVertexHandleRadiusPx = std::min(radius, mBoundingRectMarginPx);
QColor color = mLayer->getColor(state);
color.setAlpha(color.alpha() / 2);
for (int i = 0; i < mVertexHandles.count(); ++i) {
const QPointF p = mVertexHandles.at(i).pos.toPxQPointF();
const qreal glowRadius =
std::min(radius, mVertexHandles.at(i).maxGlowRadiusPx * 1.5);
QRadialGradient gradient(p, glowRadius);
gradient.setColorAt(0, color);
gradient.setColorAt(0.5, color);
gradient.setColorAt(1, Qt::transparent);
painter->setPen(QPen(QBrush(gradient), glowRadius * 2));
painter->drawPoint(p);
}
}
// Draw plane only if plane should be visible.
if (mPlane.isVisible()) {
painter->setPen(Qt::NoPen);
painter->setBrush(mLayer->getColor(state));
foreach (const QPainterPath& area, mAreas) {
painter->drawPath(area);
}
}
}
/*******************************************************************************
* Private Methods
******************************************************************************/
void BGI_Plane::planeEdited(const BI_Plane& obj,
BI_Plane::Event event) noexcept {
Q_UNUSED(obj);
switch (event) {
case BI_Plane::Event::OutlineChanged:
case BI_Plane::Event::FragmentsChanged:
updateOutlineAndFragments();
break;
case BI_Plane::Event::IsLockedChanged:
updateBoundingRectMargin();
break;
case BI_Plane::Event::LayerChanged:
updateLayer();
updateVisibility();
break;
case BI_Plane::Event::VisibilityChanged:
update();
break;
default:
qWarning() << "Unhandled switch-case in BGI_Plane::planeEdited():"
<< static_cast<int>(event);
break;
}
}
void BGI_Plane::layerEdited(const GraphicsLayer& layer,
GraphicsLayer::Event event) noexcept {
Q_UNUSED(layer);
switch (event) {
case GraphicsLayer::Event::ColorChanged:
update();
break;
case GraphicsLayer::Event::HighlightColorChanged:
update();
break;
case GraphicsLayer::Event::VisibleChanged:
case GraphicsLayer::Event::EnabledChanged:
updateVisibility();
break;
default:
break;
}
}
void BGI_Plane::updateOutlineAndFragments() noexcept {
prepareGeometryChange();
// calculate vertex handle sizes
mVertexHandles.clear();
const int count = mPlane.getOutline().getVertices().count();
for (int i = 0; i < count; ++i) {
const Point p = mPlane.getOutline().getVertices().at(i).getPos();
Length maxRadius(10000000);
for (int k = 0; k < count; ++k) {
Length radius =
(p - mPlane.getOutline().getVertices().at(k).getPos()).getLength() /
2;
if ((radius > 0) && (radius < maxRadius)) {
maxRadius = radius;
}
}
mVertexHandles.append(VertexHandle{p, maxRadius.toPx()});
}
// set shape and bounding rect
mOutline = mPlane.getOutline().toClosedPath().toQPainterPathPx();
mShape =
Toolbox::shapeFromPath(mOutline, QPen(Qt::SolidPattern, 0), QBrush());
mBoundingRect = mShape.boundingRect().adjusted(-5, -5, 10, 10);
// get areas
mAreas.clear();
for (const Path& r : mPlane.getFragments()) {
mAreas.append(r.toQPainterPathPx());
mBoundingRect = mBoundingRect.united(mAreas.last().boundingRect());
}
updateBoundingRectMargin();
}
void BGI_Plane::updateLayer() noexcept {
setZValue(BoardGraphicsScene::getZValueOfCopperLayer(mPlane.getLayer(),
mContext->flipView));
if (mLayer) {
mLayer->onEdited.detach(mOnLayerEditedSlot);
}
mLayer = mLayers.get(mPlane.getLayer());
if (mLayer) {
mLayer->onEdited.attach(mOnLayerEditedSlot);
}
}
void BGI_Plane::updateVisibility() noexcept {
setVisible(mLayer && mLayer->isVisible());
setSelected(isVisible() && isSelected());
}
void BGI_Plane::updateBoundingRectMargin() noexcept {
// Increase bounding rect by the maximum allowed vertex handle size if
// the polygon is selected and editable, to include the vertex handles.
// Otherwise remove the margin to avoid too much margin around the whole
// graphics scene (e.g. leading to wrong zoom-all or graphics export scaling).
prepareGeometryChange();
mBoundingRectMarginPx = 0;
if ((!mPlane.isLocked()) && isSelected()) {
foreach (const VertexHandle& handle, mVertexHandles) {
mBoundingRectMarginPx =
std::max(handle.maxGlowRadiusPx, mBoundingRectMarginPx);
}
}
update();
}
/*******************************************************************************
* End of File
******************************************************************************/
} // namespace editor
} // namespace librepcb
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