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/*
* LibrePCB - Professional EDA for everyone!
* Copyright (C) 2013 LibrePCB Developers, see AUTHORS.md for contributors.
* https://librepcb.org/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LIBREPCB_EDITOR_GRAPHICSSCENE_H
#define LIBREPCB_EDITOR_GRAPHICSSCENE_H
/*******************************************************************************
* Includes
******************************************************************************/
#include <librepcb/core/types/enums.h>
#include <librepcb/core/types/lengthunit.h>
#include <librepcb/core/types/point.h>
#include <QtCore>
#include <QtWidgets>
#include <optional>
/*******************************************************************************
* Namespace / Forward Declarations
******************************************************************************/
namespace librepcb {
namespace editor {
/*******************************************************************************
* Event Data Structs
******************************************************************************/
struct GraphicsSceneMouseEvent {
Point scenePos;
Point downPos;
Qt::MouseButtons buttons = Qt::MouseButtons();
Qt::KeyboardModifiers modifiers = Qt::KeyboardModifiers();
};
struct GraphicsSceneKeyEvent {
Qt::Key key = Qt::Key(0);
Qt::KeyboardModifiers modifiers = Qt::KeyboardModifiers();
};
/*******************************************************************************
* Class GraphicsScene
******************************************************************************/
/**
* @brief The GraphicsScene class
*/
class GraphicsScene : public QGraphicsScene {
Q_OBJECT
public:
// Constructors / Destructor
explicit GraphicsScene(QObject* parent = nullptr) noexcept;
~GraphicsScene() noexcept override;
// Getters
const PositiveLength& getGridInterval() const noexcept {
return mGridInterval;
}
GridStyle getGridStyle() const noexcept { return mGridStyle; }
// Setters
void setBackgroundColors(const QColor& fill, const QColor& grid) noexcept;
void setOverlayColors(const QColor& fill, const QColor& content) noexcept;
void setSelectionRectColors(const QColor& line, const QColor& fill) noexcept;
void setGridStyle(GridStyle style) noexcept;
void setGridInterval(const PositiveLength& interval) noexcept;
void setOriginCrossVisible(bool visible) noexcept;
void setGrayOut(bool grayOut) noexcept;
// General Methods
void setSelectionRect(const Point& p1, const Point& p2) noexcept;
void clearSelectionRect() noexcept;
/**
* @brief Setup the marker for a specific scene rect
*
* This is intended to mark a specific area in a scene, with a line starting
* from the top left of the view, so the user can easily locate the specified
* area, even if it is very small.
*
* @param rect The rect to mark. Pass an empty rect to clear the marker.
*/
void setSceneRectMarker(const QRectF& rect) noexcept;
void setSceneCursor(const Point& pos, bool cross, bool circle) noexcept;
void setRulerPositions(
const std::optional<std::pair<Point, Point>>& pos) noexcept;
void addItem(QGraphicsItem& item) noexcept;
void removeItem(QGraphicsItem& item) noexcept;
QPixmap toPixmap(int dpi,
const QColor& background = Qt::transparent) noexcept;
QPixmap toPixmap(const QSize& size,
const QColor& background = Qt::transparent) noexcept;
protected:
void drawBackground(QPainter* painter, const QRectF& rect) noexcept override;
void drawForeground(QPainter* painter, const QRectF& rect) noexcept override;
private:
GridStyle mGridStyle;
PositiveLength mGridInterval;
QColor mBackgroundColor;
QColor mGridColor;
QColor mOverlayFillColor;
QColor mOverlayContentColor;
QRectF mSceneRectMarker;
bool mOriginCrossVisible;
bool mGrayOut;
std::unique_ptr<QGraphicsRectItem> mSelectionRectItem;
// Overlay scene cursor
Point mSceneCursorPos;
bool mSceneCursorCross;
bool mSceneCursorCircle;
// Configuration for the ruler overlay
struct RulerGauge {
int xScale;
LengthUnit unit;
QString unitSeparator;
Length minTickInterval;
Length currentTickInterval;
};
QVector<RulerGauge> mRulerGauges;
std::optional<std::pair<Point, Point>> mRulerPositions;
};
/*******************************************************************************
* End of File
******************************************************************************/
} // namespace editor
} // namespace librepcb
#endif