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typedef struct {
uint8_t noshift_1[BBC_KEYMAP_SIZE];
uint8_t shift_1[BBC_KEYMAP_SIZE];
uint8_t noshift_2[BBC_KEYMAP_SIZE];
uint8_t shift_2[BBC_KEYMAP_SIZE];
} BBCKeymap_t;
const PROGMEM BBCKeymap_t BBCKeymap_main = {
// map 1 without shift
{170,170,170, 6,170, 0, 0, 0,// ASCII Codes 0x00 - 0x07
32,170,170, 2, 76,170, 6,170,// ASCII Codes 0x08 - 0x0F
170,170,170,170,170, 75, 79, 73,// ASCII Codes 0x10 - 0x17
77,170,170, 7, 74, 4, 78, 20,// ASCII Codes 0x18 - 0x1F
170,170,170,170,170,170,170,170,// ASCII Codes 0x20 - 0x27
170,170,170,170,170,170,170,170,// ASCII Codes 0x28 - 0x2F
61, 1, 33, 35, 19, 51, 9, 13,// ASCII Codes 0x30 - 0x37
43, 29, 70, 28, 59, 60, 68,170,// ASCII Codes 0x38 - 0x3F
67, 38, 12, 18, 17, 21, 54, 50,// ASCII Codes 0x40 - 0x47
10, 45, 46, 30, 26, 44, 42, 25,// ASCII Codes 0x48 - 0x4F
57, 3, 49, 34, 53, 41, 52, 37,// ASCII Codes 0x50 - 0x57
22, 14, 36, 58, 69, 65, 66, 71,// ASCII Codes 0x58 - 0x5F
170, 39, 23, 55, 11, 15, 47, 27,// ASCII Codes 0x60 - 0x67
31, 63, 5,170,170,170,170,170,// ASCII Codes 0x68 - 0x6F
170,170,170,170,170,170,170,170,// ASCII Codes 0x70 - 0x77
170,170,170,170,170,170,170,170,// ASCII Codes 0x78 - 0x7F
170,170,170,170,170,170,170,170,// ASCII Codes 0x80 - 0x87
170,170,170, 71,170,170,170,170},//ASCII Codes 0x88 - 0x8F
// map 1 with shift
{170,170,170, 6,170, 0, 0, 0,// ASCII Codes 0x00 - 0x07
32,170,170, 2, 76,170, 6,170,// ASCII Codes 0x08 - 0x0F
170,170,170,170,170, 75, 79, 73,// ASCII Codes 0x10 - 0x17
77,170,170, 7, 74, 4, 78, 20,// ASCII Codes 0x18 - 0x1F
170,170,170,170,170,170,170,170,// ASCII Codes 0x20 - 0x27
170,170,170,170,170,170,170,170,// ASCII Codes 0x28 - 0x2F
61, 1, 33, 35, 19, 51, 9, 13,// ASCII Codes 0x30 - 0x37
43, 29, 70, 28, 59, 60, 68,170,// ASCII Codes 0x38 - 0x3F
67, 38, 12, 18, 17, 21, 54, 50,// ASCII Codes 0x40 - 0x47
10, 45, 46, 30, 26, 44, 42, 25,// ASCII Codes 0x48 - 0x4F
57, 3, 49, 34, 53, 41, 52, 37,// ASCII Codes 0x50 - 0x57
22, 14, 36, 58, 69, 65, 66, 71,// ASCII Codes 0x58 - 0x5F
170, 39, 23, 55, 11, 15, 47, 27,// ASCII Codes 0x60 - 0x67
31, 63, 5,170,170,170,170,170,// ASCII Codes 0x68 - 0x6F
170,170,170,170,170,170,170,170,// ASCII Codes 0x70 - 0x77
170,170,170,170,170,170,170,170,// ASCII Codes 0x78 - 0x7F
170,170,170,170,170,170,170,170,// ASCII Codes 0x80 - 0x87
170,170,170, 71,170,170,170,170},//ASCII Codes 0x88 - 0x8F
// Same for now....
// map 2 without shift
{170,170,170,170,170,170,170,170,// ASCII Codes 0x00 - 0x07
170,170,170,170,170,170,170,170,// ASCII Codes 0x08 - 0x0F
170,170,170,170,170,170,170,170,// ASCII Codes 0x10 - 0x17
170,170,170, 7,170,170, 4, 20,// ASCII Codes 0x18 - 0x1F
170,170,170,170,170,170,170,170,// ASCII Codes 0x20 - 0x27
170,170,170,170,170,170,170,170,// ASCII Codes 0x28 - 0x2F
61,170,170, 35, 19, 51, 9, 13,// ASCII Codes 0x30 - 0x37
43, 29,170,170,170,170,170,170,// ASCII Codes 0x38 - 0x3F
170, 38, 12, 18, 17, 21, 54, 50,// ASCII Codes 0x40 - 0x47
10, 45, 46, 30, 26, 44, 42, 25,// ASCII Codes 0x48 - 0x4F
57, 3, 49, 34, 53, 41, 56, 37,// ASCII Codes 0x50 - 0x57
22, 14, 36,170,170,170,170,170,// ASCII Codes 0x58 - 0x5F
170,170,170,170,170,170,170,170,// ASCII Codes 0x60 - 0x67
170,170,170,170,170,170,170,170,// ASCII Codes 0x68 - 0x6F
170,170,170,170,170,170,170,170,// ASCII Codes 0x70 - 0x77
170,170,170,170,170,170,170,170,// ASCII Codes 0x78 - 0x7F
170,170,170,170,170,170,170,170,// ASCII Codes 0x80 - 0x87
170,170,170,170,170,170,170,170},// ASCII Codes 0x88 - 0x8F
// map 2 with shift
{170,170,170,170,170,170,170,170,// ASCII Codes 0x00 - 0x07
170,170,170,170,170,170,170,170,// ASCII Codes 0x08 - 0x0F
170,170,170,170,170,170,170,170,// ASCII Codes 0x10 - 0x17
170,170,170, 7,170,170, 4, 20,// ASCII Codes 0x18 - 0x1F
170,170,170,170,170,170,170,170,// ASCII Codes 0x20 - 0x27
170,170,170,170,170,170,170,170,// ASCII Codes 0x28 - 0x2F
61,170,170, 35, 19, 51, 9, 13,// ASCII Codes 0x30 - 0x37
43, 29,170,170,170,170,170,170,// ASCII Codes 0x38 - 0x3F
170, 38, 12, 18, 17, 21, 54, 50,// ASCII Codes 0x40 - 0x47
10, 45, 46, 30, 26, 44, 42, 25,// ASCII Codes 0x48 - 0x4F
57, 3, 49, 34, 53, 41, 56, 37,// ASCII Codes 0x50 - 0x57
22, 14, 36,170,170,170,170,170,// ASCII Codes 0x58 - 0x5F
170,170,170,170,170,170,170,170,// ASCII Codes 0x60 - 0x67
170,170,170,170,170,170,170,170,// ASCII Codes 0x68 - 0x6F
170,170,170,170,170,170,170,170,// ASCII Codes 0x70 - 0x77
170,170,170,170,170,170,170,170,// ASCII Codes 0x78 - 0x7F
170,170,170,170,170,170,170,170,// ASCII Codes 0x80 - 0x87
170,170,170,170,170,170,170,170},// ASCII Codes 0x88 - 0x8F
};
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