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#!/bin/bash
set -e
PROJECT_NAME="TiNRS-Tiler"
CSPROJ_PATH="TiNRS-Tiler/TiNRS.Tiler.csproj"
APP_NAME="TiNRS-Tiler.app"
PUBLISH_DIR="publish_output"
# Detect Architecture
ARCH=$(uname -m)
if [ "$ARCH" == "arm64" ]; then
RID="osx-arm64"
HOMEBREW_PREFIX="/opt/homebrew"
else
RID="osx-x64"
HOMEBREW_PREFIX="/usr/local"
fi
echo "🔹 Building for $RID..."
# Publish Self-Contained
dotnet publish "$CSPROJ_PATH" \
-c Release \
-r "$RID" \
--self-contained true \
-p:UseAppHost=true \
-o "$PUBLISH_DIR"
# Create App Bundle Structure
echo "🔹 Creating App Bundle: $APP_NAME..."
rm -rf "$APP_NAME"
mkdir -p "$APP_NAME/Contents/MacOS"
mkdir -p "$APP_NAME/Contents/Resources"
# Copy Published Files
cp -a "$PUBLISH_DIR/"* "$APP_NAME/Contents/MacOS/"
# Bundle libgdiplus
echo "🔹 Bundling Native Dependencies..."
GDI_LIB="$HOMEBREW_PREFIX/opt/mono-libgdiplus/lib/libgdiplus.dylib"
if [ -f "$GDI_LIB" ]; then
cp "$GDI_LIB" "$APP_NAME/Contents/MacOS/"
# Create copies for various lookup names to be safe
cp "$GDI_LIB" "$APP_NAME/Contents/MacOS/libgdiplus"
cp "$GDI_LIB" "$APP_NAME/Contents/MacOS/gdiplus.dll"
echo "✅ specific libgdiplus bundled."
else
echo "⚠️ WARNING: libgdiplus not found at $GDI_LIB"
fi
# Create Info.plist
echo "🔹 Creating Info.plist..."
cat > "$APP_NAME/Contents/Info.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>TiNRS Tiler</string>
<key>CFBundleDisplayName</key>
<string>TiNRS Tiler</string>
<key>CFBundleIdentifier</key>
<string>com.tinrs.tiler</string>
<key>CFBundleVersion</key>
<string>1.0.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleExecutable</key>
<string>TiNRS.Tiler</string>
<key>CFBundleIconFile</key>
<string>AppIcon</string>
<key>NSHighResolutionCapable</key>
<true/>
</dict>
</plist>
EOF
# Cleanup
rm -rf "$PUBLISH_DIR"
echo "✅ App Bundle Created: $APP_NAME"
echo "👉 You can run it with: open $APP_NAME"
5203ce801This file is pinned to the selected release. Download the original to open it in your design tool.