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#if defined(UNIT_TEST)
#include "Hal/Board.hpp"
namespace Espfc::Hal {
uint32_t Board::getId0()
{
return 0;
}
uint32_t Board::getId1()
{
return 0;
}
uint32_t Board::getId2()
{
return 0;
}
void Board::reset() {}
ResetReason Board::getResetReason()
{
return ResetReason::UNKNOWN;
}
uint32_t Board::getCpuFreq()
{
return 1;
}
uint32_t Board::getFreeHeap()
{
return 1;
}
} // namespace Espfc::Hal
#endif
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