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using System;
using System.Collections.Generic;
using System.Text;
namespace SharpGLTF.Validation
{
/// <summary>
/// Defines validation modes for reading files.
/// </summary>
public enum ValidationMode
{
/// <summary>
/// Skip validation completely.
/// </summary>
Skip,
/// <summary>
/// In some specific cases, the file can be fixed, at which point the errors successfully fixed will be reported as warnings.
/// </summary>
TryFix,
/// <summary>
/// Full validation, any error throws an exception.
/// </summary>
Strict
}
}
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