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#ifndef PERIPHERALS_STATUSLED_H_
#define PERIPHERALS_STATUSLED_H_
#include "utils/InputState.h"
#include <cstdint>
#include <optional>
namespace Doncon::Peripherals {
class StatusLed {
public:
struct Config {
struct Color {
uint8_t r;
uint8_t g;
uint8_t b;
};
Color idle_color;
Color don_left_color;
Color ka_left_color;
Color don_right_color;
Color ka_right_color;
uint8_t led_enable_pin;
uint8_t led_pin;
bool is_rgbw;
uint8_t brightness;
bool enable_player_color;
};
private:
Config m_config;
unsigned int m_pio_sm;
Utils::InputState m_input_state;
std::optional<Config::Color> m_player_color;
public:
StatusLed(const Config &config);
void setBrightness(uint8_t brightness);
void setEnablePlayerColor(bool do_enable);
void setInputState(const Utils::InputState &input_state);
void setPlayerColor(const Config::Color &color);
void update();
};
} // namespace Doncon::Peripherals
#endif // PERIPHERALS_STATUSLED_H_f6edcc2edThis file is pinned to the selected release. Download the original to open it in your design tool.