Commits included in published releases. Unpublished intermediate commits are private. Showing matches from the latest 100 commits ending at this release.
Merge branch 'master' of https://github.com/Yatekii/copper + New selection/grab/hover modi + Not properly working
Noah Huesser · Aug 18, 2018, 11:47 PM UTC
e1aa804b79a7
Selected component should now be drawn
Noah Huesser · Aug 18, 2018, 9:44 PM UTC
67e4cda03429
Restructured components code into their own state files; not completely done yet
Noah Huesser · Jul 26, 2018, 7:55 PM UTC
940f5bf05dfa
Made the drawing machinery more independant + Fixed the "black screen" issue on linux which was actually a race condition with the resize event and the context not being ready + Introduced a gfx housekeeping deque which can store tasks to be executed before drawing
Noah Hüsser · Jul 21, 2018, 9:18 PM UTC
0e6425fe7ed4
Cleaned up naming and impls of the Drawables + All Drawables are now called XYZDrawable like ComponentDrawable + All Drawables implement the Drawable Trait; some Implementors can leave traits unimplemented + Planning on using a TransformableRect etc for editing of components where single geometrical shapes are not grouped as in the case of a whole component