Commits included in published releases. Unpublished intermediate commits are private. Showing matches from the latest 100 commits ending at this release.
Weird compiler error
Noah Huesser · Jul 25, 2018, 7:26 PM UTC
15ff55eebd82
Libraries are now implemented + Libraries basically contains a dict with all the Libraries + Each Library contains a dict with all the Components + Component selection works again
Noah Huesser · Jul 19, 2018, 10:29 PM UTC
ff40afae7464
Schema renders properly again + Component selection is still not working
Noah Huesser · Jul 19, 2018, 8:22 PM UTC
3be0bd0ebd1b
Cleaned up naming and impls of the Drawables + All Drawables are now called XYZDrawable like ComponentDrawable + All Drawables implement the Drawable Trait; some Implementors can leave traits unimplemented + Planning on using a TransformableRect etc for editing of components where single geometrical shapes are not grouped as in the case of a whole component
Noah Huesser · Jul 18, 2018, 9:09 PM UTC
6c952841d5b4
Fixed component hovering & selection
Noah Huesser · Jul 17, 2018, 11:12 PM UTC
1f4b43d71f51
WIP: Add event bus functionality, not working yet
Dominik Böhi · Jul 15, 2018, 2:46 PM UTC
4445be7068ac
The binary compiles and runs again + No schema is drawn yet (events are not emitted yet) + Some drawing parts of the binary still need to be relocated into the new Actor based system + Structs should not have so many `pub` attributes + Remove old files