Commits included in published releases. Unpublished intermediate commits are private. Showing matches from the latest 100 commits ending at this release.
Merge pull request #337 from erwincoumans/master
erwincoumans · Mar 4, 2015, 1:06 AM UTC
97e9b5ccad22
add btMultiBodyConstraint::finalizeMultiDof API: if you add multi-body constraints to a multi-dof btMultiBody, before it has been finalized using the btMultiBody::finalizeMultiDof call, then you have to manually call the btMultiBodyConstraint::finalizeMultiDof for all multi-dof multi body constraints.
erwin coumans · Mar 3, 2015, 9:24 PM UTC
5d40d90bd039
Merge pull request #324 from erwincoumans/master
erwincoumans · Feb 14, 2015, 3:04 AM UTC
2a0787907bef
fix a bug related to gyroscopic forces in btMultiBody
Erwin Coumans · Feb 14, 2015, 2:27 AM UTC
4e02f6673b6a
Merge pull request #323 from erwincoumans/master
erwincoumans · Feb 12, 2015, 9:34 PM UTC
078afee01556
fix some btMultiBody URDF conversion issues in ImportURDFSetup remove various vertex format structures and use GLInstanceVertex from #include "OpenGLWindow/GLInstanceGraphicsShape.h" btMultiBody::setupPrismatic takes an additional argument to allow a shift of inertia tensor, relative to the joint frame (link frame at q=0)
= · Feb 12, 2015, 5:11 PM UTC
27aa95905902
Merge pull request #309 from erwincoumans/master
erwincoumans · Jan 27, 2015, 9:33 PM UTC
76b80ca71b02
Improved URDF support for btMultiBody and separate graphics/collision/inertial frames and shapes Fix WinXP GetTickCount64 with a typedef Expose debug drawing mode/flags in UI (hot keys A,D,L,W for now, buttons later) GLInstancingRenderer: tweak near/far planes to allow closer approach of camera btDiscreteDynamicsWorld: enable debug drawing for btGeneric6DofSpring2Constraint btMultiBodyDynamicsWorld: enable basic debug drawing for btMultiBody btMultibody: allow center-of-mass shift for prismatic and fixed constraint