Loading files
#ifndef PHYSX_USER_DATA_H
#define PHYSX_USER_DATA_H
struct MyPhysXUserData
{
int m_graphicsUniqueId;
int m_bodyUniqueId;
int m_linkIndex;
};
#endif //PHYSX_USER_DATA_H63c4d67e3This file is pinned to the selected release. Download the original to open it in your design tool.