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Merge pull request #2098 from erwincoumans/master
erwincoumans · Feb 5, 2019, 11:19 PM UTC
1118542d0e0e
PyBullet.changeDynamics: expose jointDamping PyBullet: Implement a few more APIs of PhysX backend, resetJointState and setJointMotorControl2 allow useMaximalCoordinate=True for PhysX loadURDF (only for single rigid bodies, articulations require reduced coordinates at the moment)
erwincoumans · Feb 5, 2019, 5:06 AM UTC
42369aa47d41
Merge pull request #2047 from erwincoumans/master
erwincoumans · Jan 23, 2019, 6:16 PM UTC
f90fe7ceac3d
Add preliminary PhysX 4.0 backend for PyBullet Add inverse dynamics / mass matrix code from DeepMimic, thanks to Xue Bin (Jason) Peng Add example how to use stable PD control for humanoid with spherical joints (see humanoidMotionCapture.py) Fix related to TinyRenderer object transforms not updating when using collision filtering