Loading files
This file is pinned to the selected release. Download the original to open it in your design tool.
5f203df65This file is pinned to the selected release. Download the original to open it in your design tool.
#include "b3PluginManager.h"
#include "Bullet3Common/b3HashMap.h"
#include "Bullet3Common/b3ResizablePool.h"
#include "PhysicsClientC_API.h"
#include "PhysicsDirect.h"
#include "plugins/b3PluginContext.h"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#define VC_EXTRALEAN
#include <windows.h>
typedef HMODULE B3_DYNLIB_HANDLE;
#define B3_DYNLIB_OPEN LoadLibraryA
#define B3_DYNLIB_CLOSE FreeLibrary
#define B3_DYNLIB_IMPORT GetProcAddress
#else
#include <dlfcn.h>
typedef void* B3_DYNLIB_HANDLE;
#define B3_DYNLIB_OPEN(path) dlopen(path, RTLD_NOW | RTLD_GLOBAL)
#define B3_DYNLIB_CLOSE dlclose
#define B3_DYNLIB_IMPORT dlsym
#endif
struct b3Plugin
{
B3_DYNLIB_HANDLE m_pluginHandle;
bool m_ownsPluginHandle;
std::string m_pluginPath;
int m_pluginUniqueId;
PFN_INIT m_initFunc;
PFN_EXIT m_exitFunc;
PFN_EXECUTE m_executeCommandFunc;
PFN_TICK m_preTickFunc;
PFN_TICK m_postTickFunc;
PFN_GET_RENDER_INTERFACE m_getRendererFunc;
void* m_userPointer;
b3Plugin()
:m_pluginHandle(0),
m_ownsPluginHandle(false),
m_pluginUniqueId(-1),
m_initFunc(0),
m_exitFunc(0),
m_executeCommandFunc(0),
m_preTickFunc(0),
m_postTickFunc(0),
m_getRendererFunc(0),
m_userPointer(0)
{
}
void clear()
{
if (m_ownsPluginHandle)
{
B3_DYNLIB_CLOSE(m_pluginHandle);
}
m_pluginHandle = 0;
m_initFunc = 0;
m_exitFunc = 0;
m_executeCommandFunc = 0;
m_preTickFunc = 0;
m_postTickFunc = 0;
m_userPointer = 0;
m_getRendererFunc = 0;
}
};
typedef b3PoolBodyHandle<b3Plugin> b3PluginHandle;
struct b3PluginManagerInternalData
{
b3ResizablePool<b3PluginHandle> m_plugins;
b3HashMap<b3HashString, int> m_pluginMap;
PhysicsDirect* m_physicsDirect;
b3AlignedObjectArray<b3KeyboardEvent> m_keyEvents;
b3AlignedObjectArray<b3VRControllerEvent> m_vrEvents;
b3AlignedObjectArray<b3MouseEvent> m_mouseEvents;
int m_activeRendererPluginUid;
b3PluginManagerInternalData()
:m_activeRendererPluginUid(-1)
{
}
};
b3PluginManager::b3PluginManager(class PhysicsCommandProcessorInterface* physSdk)
{
m_data = new b3PluginManagerInternalData;
m_data->m_physicsDirect = new PhysicsDirect(physSdk,false);
}
b3PluginManager::~b3PluginManager()
{
while (m_data->m_pluginMap.size())
{
int* pluginUidPtr = m_data->m_pluginMap.getAtIndex(0);
if (pluginUidPtr)
{
int pluginUid = *pluginUidPtr;
unloadPlugin(*pluginUidPtr);
}
}
delete m_data->m_physicsDirect;
m_data->m_pluginMap.clear();
m_data->m_plugins.exitHandles();
delete m_data;
}
void b3PluginManager::addEvents(const struct b3VRControllerEvent* vrControllerEvents, int numVRControllerEvents, const struct b3KeyboardEvent* keyEvents, int numKeyEvents, const struct b3MouseEvent* mouseEvents, int numMouseEvents)
{
for (int i = 0; i < numKeyEvents; i++)
{
m_data->m_keyEvents.push_back(keyEvents[i]);
}
for (int i = 0; i < numVRControllerEvents; i++)
{
m_data->m_vrEvents.push_back(vrControllerEvents[i]);
}
for (int i = 0; i < numMouseEvents; i++)
{
m_data->m_mouseEvents.push_back(mouseEvents[i]);
}
}
void b3PluginManager::clearEvents()
{
m_data->m_keyEvents.resize(0);
m_data->m_vrEvents.resize(0);
m_data->m_mouseEvents.resize(0);
}
int b3PluginManager::loadPlugin(const char* pluginPath, const char* postFixStr)
{
int pluginUniqueId = -1;
int* pluginUidPtr = m_data->m_pluginMap.find(pluginPath);
if (pluginUidPtr)
{
//already loaded
pluginUniqueId = *pluginUidPtr;
}
else
{
pluginUniqueId = m_data->m_plugins.allocHandle();
b3PluginHandle* plugin = m_data->m_plugins.getHandle(pluginUniqueId);
plugin->m_pluginUniqueId = pluginUniqueId;
B3_DYNLIB_HANDLE pluginHandle = B3_DYNLIB_OPEN(pluginPath);
bool ok = false;
if (pluginHandle)
{
std::string postFix = postFixStr;
std::string initStr = std::string("initPlugin") + postFix;
std::string exitStr = std::string("exitPlugin") + postFix;
std::string executePluginCommandStr = std::string("executePluginCommand") + postFix;
std::string preTickPluginCallbackStr = std::string("preTickPluginCallback") + postFix;
std::string postTickPluginCallback = std::string("postTickPluginCallback") + postFix;
std::string getRendererStr = std::string("getRenderInterface") + postFix;
plugin->m_initFunc = (PFN_INIT)B3_DYNLIB_IMPORT(pluginHandle, initStr.c_str());
plugin->m_exitFunc = (PFN_EXIT)B3_DYNLIB_IMPORT(pluginHandle, exitStr.c_str());
plugin->m_executeCommandFunc = (PFN_EXECUTE)B3_DYNLIB_IMPORT(pluginHandle, executePluginCommandStr.c_str());
plugin->m_preTickFunc = (PFN_TICK)B3_DYNLIB_IMPORT(pluginHandle, preTickPluginCallbackStr.c_str());
plugin->m_postTickFunc = (PFN_TICK)B3_DYNLIB_IMPORT(pluginHandle, postTickPluginCallback.c_str());
plugin->m_getRendererFunc = (PFN_GET_RENDER_INTERFACE)B3_DYNLIB_IMPORT(pluginHandle, getRendererStr.c_str());
if (plugin->m_initFunc && plugin->m_exitFunc && plugin->m_executeCommandFunc)
{
b3PluginContext context;
context.m_userPointer = plugin->m_userPointer;
context.m_physClient = (b3PhysicsClientHandle) m_data->m_physicsDirect;
int version = plugin->m_initFunc(&context);
//keep the user pointer persistent
plugin->m_userPointer = context.m_userPointer;
if (version == SHARED_MEMORY_MAGIC_NUMBER)
{
ok = true;
plugin->m_ownsPluginHandle = true;
plugin->m_pluginHandle = pluginHandle;
plugin->m_pluginPath = pluginPath;
m_data->m_pluginMap.insert(pluginPath, pluginUniqueId);
}
else
{
int expect = SHARED_MEMORY_MAGIC_NUMBER;
b3Warning("Warning: plugin is wrong version: expected %d, got %d\n", expect, version);
}
}
else
{
b3Warning("Loaded plugin but couldn't bind functions");
}
if (!ok)
{
B3_DYNLIB_CLOSE(pluginHandle);
}
}
else
{
b3Warning("Warning: couldn't load plugin %s\n", pluginPath);
}
if (!ok)
{
m_data->m_plugins.freeHandle(pluginUniqueId);
pluginUniqueId = -1;
}
}
//for now, automatically select the loaded plugin as active renderer. If wanted, we can add some 'select' mechanism.
if (pluginUniqueId>=0)
{
b3PluginHandle* plugin = m_data->m_plugins.getHandle(pluginUniqueId);
if (plugin && plugin->m_getRendererFunc)
{
selectPluginRenderer(pluginUniqueId);
}
}
return pluginUniqueId;
}
void b3PluginManager::unloadPlugin(int pluginUniqueId)
{
b3PluginHandle* plugin = m_data->m_plugins.getHandle(pluginUniqueId);
if (plugin)
{
b3PluginContext context;
context.m_userPointer = plugin->m_userPointer;
context.m_physClient = (b3PhysicsClientHandle) m_data->m_physicsDirect;
plugin->m_exitFunc(&context);
m_data->m_pluginMap.remove(plugin->m_pluginPath.c_str());
m_data->m_plugins.freeHandle(pluginUniqueId);
}
}
void b3PluginManager::tickPlugins(double timeStep, bool isPreTick)
{
for (int i=0;i<m_data->m_pluginMap.size();i++)
{
int* pluginUidPtr = m_data->m_pluginMap.getAtIndex(i);
b3PluginHandle* plugin = 0;
if (pluginUidPtr)
{
int pluginUid = *pluginUidPtr;
plugin = m_data->m_plugins.getHandle(pluginUid);
}
else
{
continue;
}
PFN_TICK tick = isPreTick? plugin->m_preTickFunc : plugin->m_postTickFunc;
if (tick)
{
b3PluginContext context;
context.m_userPointer = plugin->m_userPointer;
context.m_physClient = (b3PhysicsClientHandle) m_data->m_physicsDirect;
context.m_numMouseEvents = m_data->m_mouseEvents.size();
context.m_mouseEvents = m_data->m_mouseEvents.size() ? &m_data->m_mouseEvents[0] : 0;
context.m_numKeyEvents = m_data->m_keyEvents.size();
context.m_keyEvents = m_data->m_keyEvents.size() ? &m_data->m_keyEvents[0] : 0;
context.m_numVRControllerEvents = m_data->m_vrEvents.size();
context.m_vrControllerEvents = m_data->m_vrEvents.size()? &m_data->m_vrEvents[0]:0;
int result = tick(&context);
plugin->m_userPointer = context.m_userPointer;
}
}
}
int b3PluginManager::executePluginCommand(int pluginUniqueId, const b3PluginArguments* arguments)
{
int result = -1;
b3PluginHandle* plugin = m_data->m_plugins.getHandle(pluginUniqueId);
if (plugin)
{
b3PluginContext context;
context.m_userPointer = plugin->m_userPointer;
context.m_physClient = (b3PhysicsClientHandle) m_data->m_physicsDirect;
context.m_numMouseEvents = 0;
context.m_mouseEvents = 0;
context.m_numKeyEvents = 0;
context.m_keyEvents = 0;
context.m_numVRControllerEvents = 0;
context.m_vrControllerEvents = 0;
result = plugin->m_executeCommandFunc(&context, arguments);
plugin->m_userPointer = context.m_userPointer;
}
return result;
}
int b3PluginManager::registerStaticLinkedPlugin(const char* pluginPath, PFN_INIT initFunc,PFN_EXIT exitFunc, PFN_EXECUTE executeCommandFunc, PFN_TICK preTickFunc, PFN_TICK postTickFunc, PFN_GET_RENDER_INTERFACE getRendererFunc)
{
b3Plugin orgPlugin;
int pluginUniqueId = m_data->m_plugins.allocHandle();
b3PluginHandle* pluginHandle = m_data->m_plugins.getHandle(pluginUniqueId);
pluginHandle->m_pluginHandle = 0;
pluginHandle->m_ownsPluginHandle =false;
pluginHandle->m_pluginUniqueId = pluginUniqueId;
pluginHandle->m_executeCommandFunc = executeCommandFunc;
pluginHandle->m_exitFunc = exitFunc;
pluginHandle->m_initFunc = initFunc;
pluginHandle->m_preTickFunc = preTickFunc;
pluginHandle->m_postTickFunc = postTickFunc;
pluginHandle->m_getRendererFunc = getRendererFunc;
pluginHandle->m_pluginHandle = 0;
pluginHandle->m_pluginPath = pluginPath;
pluginHandle->m_userPointer = 0;
m_data->m_pluginMap.insert(pluginPath, pluginUniqueId);
{
b3PluginContext context;
context.m_userPointer = 0;
context.m_physClient = (b3PhysicsClientHandle) m_data->m_physicsDirect;
context.m_numMouseEvents = 0;
context.m_mouseEvents = 0;
context.m_numKeyEvents = 0;
context.m_keyEvents = 0;
context.m_numVRControllerEvents = 0;
context.m_vrControllerEvents = 0;
int result = pluginHandle->m_initFunc(&context);
pluginHandle->m_userPointer = context.m_userPointer;
}
return pluginUniqueId;
}
void b3PluginManager::selectPluginRenderer(int pluginUniqueId)
{
m_data->m_activeRendererPluginUid = pluginUniqueId;
}
UrdfRenderingInterface* b3PluginManager::getRenderInterface()
{
UrdfRenderingInterface* renderer = 0;
if (m_data->m_activeRendererPluginUid>=0)
{
b3PluginHandle* plugin = m_data->m_plugins.getHandle(m_data->m_activeRendererPluginUid);
if (plugin)
{
b3PluginContext context;
context.m_userPointer = plugin->m_userPointer;
context.m_physClient = (b3PhysicsClientHandle) m_data->m_physicsDirect;
context.m_numMouseEvents = 0;
context.m_mouseEvents = 0;
context.m_numKeyEvents = 0;
context.m_keyEvents = 0;
context.m_numVRControllerEvents = 0;
context.m_vrControllerEvents = 0;
renderer = plugin->m_getRendererFunc(&context);
}
}
return renderer;
}