Loading files
This file is pinned to the selected release. Download the original to open it in your design tool.
4f0959a13This file is pinned to the selected release. Download the original to open it in your design tool.
#include "b3Clock.h"
template <class T>
const T& b3ClockMin(const T& a, const T& b)
{
return a < b ? a : b ;
}
#ifdef __CELLOS_LV2__
#include <sys/sys_time.h>
#include <sys/time_util.h>
#include <stdio.h>
#endif
#if defined (SUNOS) || defined (__SUNOS__)
#include <stdio.h>
#endif
#if defined(WIN32) || defined(_WIN32)
#define B3_USE_WINDOWS_TIMERS
#define WIN32_LEAN_AND_MEAN
#define NOWINRES
#define NOMCX
#define NOIME
#ifdef _XBOX
#include <Xtl.h>
#else //_XBOX
#include <windows.h>
#endif //_XBOX
#include <time.h>
#else //_WIN32
#include <sys/time.h>
#include <unistd.h>
#endif //_WIN32
struct b3ClockData
{
#ifdef B3_USE_WINDOWS_TIMERS
LARGE_INTEGER mClockFrequency;
LARGE_INTEGER mStartTime;
#else
#ifdef __CELLOS_LV2__
uint64_t mStartTime;
#else
struct timeval mStartTime;
#endif
#endif //__CELLOS_LV2__
};
///The b3Clock is a portable basic clock that measures accurate time in seconds, use for profiling.
b3Clock::b3Clock()
{
m_data = new b3ClockData;
#ifdef B3_USE_WINDOWS_TIMERS
QueryPerformanceFrequency(&m_data->mClockFrequency);
#endif
reset();
}
b3Clock::~b3Clock()
{
delete m_data;
}
b3Clock::b3Clock(const b3Clock& other)
{
m_data = new b3ClockData;
*m_data = *other.m_data;
}
b3Clock& b3Clock::operator=(const b3Clock& other)
{
*m_data = *other.m_data;
return *this;
}
/// Resets the initial reference time.
void b3Clock::reset(bool zeroReference)
{
if (zeroReference)
{
#ifdef B3_USE_WINDOWS_TIMERS
m_data->mStartTime.QuadPart = 0;
#else
#ifdef __CELLOS_LV2__
m_data->mStartTime = 0;
#else
m_data->mStartTime = (struct timeval){0};
#endif
#endif
} else
{
#ifdef B3_USE_WINDOWS_TIMERS
QueryPerformanceCounter(&m_data->mStartTime);
#else
#ifdef __CELLOS_LV2__
typedef uint64_t ClockSize;
ClockSize newTime;
//__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
SYS_TIMEBASE_GET( newTime );
m_data->mStartTime = newTime;
#else
gettimeofday(&m_data->mStartTime, 0);
#endif
#endif
}
}
/// Returns the time in ms since the last call to reset or since
/// the b3Clock was created.
unsigned long int b3Clock::getTimeMilliseconds()
{
#ifdef B3_USE_WINDOWS_TIMERS
LARGE_INTEGER currentTime;
QueryPerformanceCounter(¤tTime);
LONGLONG elapsedTime = currentTime.QuadPart -
m_data->mStartTime.QuadPart;
// Compute the number of millisecond ticks elapsed.
unsigned long msecTicks = (unsigned long)(1000 * elapsedTime /
m_data->mClockFrequency.QuadPart);
return msecTicks;
#else
#ifdef __CELLOS_LV2__
uint64_t freq=sys_time_get_timebase_frequency();
double dFreq=((double) freq) / 1000.0;
typedef uint64_t ClockSize;
ClockSize newTime;
SYS_TIMEBASE_GET( newTime );
//__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
return (unsigned long int)((double(newTime-m_data->mStartTime)) / dFreq);
#else
struct timeval currentTime;
gettimeofday(¤tTime, 0);
return (currentTime.tv_sec - m_data->mStartTime.tv_sec) * 1000 +
(currentTime.tv_usec - m_data->mStartTime.tv_usec) / 1000;
#endif //__CELLOS_LV2__
#endif
}
/// Returns the time in us since the last call to reset or since
/// the Clock was created.
unsigned long long int b3Clock::getTimeMicroseconds()
{
#ifdef B3_USE_WINDOWS_TIMERS
//see https://msdn.microsoft.com/en-us/library/windows/desktop/dn553408(v=vs.85).aspx
LARGE_INTEGER currentTime, elapsedTime;
QueryPerformanceCounter(¤tTime);
elapsedTime.QuadPart = currentTime.QuadPart -
m_data->mStartTime.QuadPart;
elapsedTime.QuadPart *= 1000000;
elapsedTime.QuadPart /= m_data->mClockFrequency.QuadPart;
return (unsigned long long) elapsedTime.QuadPart;
#else
#ifdef __CELLOS_LV2__
uint64_t freq=sys_time_get_timebase_frequency();
double dFreq=((double) freq)/ 1000000.0;
typedef uint64_t ClockSize;
ClockSize newTime;
//__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
SYS_TIMEBASE_GET( newTime );
return (unsigned long int)((double(newTime-m_data->mStartTime)) / dFreq);
#else
struct timeval currentTime;
gettimeofday(¤tTime, 0);
return (currentTime.tv_sec - m_data->mStartTime.tv_sec) * 1000000 +
(currentTime.tv_usec - m_data->mStartTime.tv_usec);
#endif//__CELLOS_LV2__
#endif
}
double b3Clock::getTimeInSeconds()
{
return double(getTimeMicroseconds()/1.e6);
}
void b3Clock::usleep(int microSeconds)
{
#ifdef _WIN32
if (microSeconds==0)
{
Sleep(0);
} else
{
int millis = microSeconds/1000;
if (millis<1)
millis=1;
Sleep(millis);
}
#else
if (microSeconds>0)
{
::usleep(microSeconds);
//struct timeval tv;
//tv.tv_sec = microSeconds/1000000L;
//tv.tv_usec = microSeconds%1000000L;
//return select(0, 0, 0, 0, &tv);
}
#endif
}