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Merge pull request #2106 from erwincoumans/master
erwincoumans · Feb 12, 2019, 8:10 PM UTC
e7e46154bb2f
allow batch creation of objects through PyBullet.createMultiBody, see createMultiBodyBatch.py example. expose minGraphicsUpdateTimeMs through PyBullet.connect(p.GUI, options="minGraphicsUpdateTimeMs=32000"), by default OpenGL rendering runs at 4000microseconds intervals. allow a maximum of 128k objects fix meshScale for PyBullet.createCollisionShape for custom mesh expose Pybullet.setPhysicsEngineParameter(minimumSolverIslandSize=...), larger minimum batches group solver constraints together in the same island, to reduce calling overhead (even if they are not related)