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$(eval $(call bsg_tgt_build_submodule,dramsim3,$(BASEJUMP_STL_DIR),$(BP_TOUCH_DIR),$(BP_PATCH_DIR),$(BP_WORK_DIR)))
%/.dramsim3_build:
@$(MAKE) -C $</bsg_test -f libdramsim3.mk
@$(MV) $</bsg_test/libdramsim3.so $(BP_LIB_DIR)/
@$(CP) $</imports/DRAMSim3/src/*.h $(BP_INCLUDE_DIR)/
@$(CP) $</imports/DRAMSim3/ext/headers/* $(BP_INCLUDE_DIR)/
@$(call bsg_fn_strip_binaries, $(BP_INSTALL_DIR))
$(eval $(call bsg_tgt_build_submodule,bedrock,$(BEDROCK_DIR),$(BP_TOUCH_DIR),$(BP_PATCH_DIR),$(BP_WORK_DIR)))
%/.bedrock_build:
@$(MAKE) -C $< dirs
@$(MAKE) -C $< as
@$(MAKE) -C $< bins
@$(MKDIR) -p $(BP_INSTALL_DIR)/bedrock
@$(CP) $</roms/*.bin $</roms/*.addr $</roms/*.mem $(BP_LIB_DIR)