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/******************************************************************************
* Copyright (C) Leap Motion, Inc. 2011-2018. *
* Leap Motion proprietary and confidential. *
* *
* Use subject to the terms of the Leap Motion SDK Agreement available at *
* https://developer.leapmotion.com/sdk_agreement, or another agreement *
* between Leap Motion and you, your company or other organization. *
******************************************************************************/
using UnityEngine;
using System.Collections;
public class CenterTransformOnCam : MonoBehaviour {
public Transform Camera;
// Update is called once per frame
void Update() {
Vector3 centeredVector = new Vector3(Camera.position.x, Camera.position.y - .2f, Camera.position.z);
transform.position = centeredVector;
}
}
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