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/******************************************************************************
* Copyright (C) Leap Motion, Inc. 2011-2018. *
* Leap Motion proprietary and confidential. *
* *
* Use subject to the terms of the Leap Motion SDK Agreement available at *
* https://developer.leapmotion.com/sdk_agreement, or another agreement *
* between Leap Motion and you, your company or other organization. *
******************************************************************************/
using System;
namespace Leap.Unity.GraphicalRenderer {
[LeapGraphicTag("Custom Channel/Float", 110)]
[Serializable]
public class CustomFloatChannelFeature : CustomChannelFeatureBase<CustomFloatChannelData> { }
}
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