Loading files
This file is pinned to the selected release. Download the original to open it in your design tool.
d2871d28eThis file is pinned to the selected release. Download the original to open it in your design tool.
/******************************************************************************
* Copyright (C) Leap Motion, Inc. 2011-2018. *
* Leap Motion proprietary and confidential. *
* *
* Use subject to the terms of the Leap Motion SDK Agreement available at *
* https://developer.leapmotion.com/sdk_agreement, or another agreement *
* between Leap Motion and you, your company or other organization. *
******************************************************************************/
using System;
using UnityEngine;
using UnityEngine.Rendering;
#if UNITY_EDITOR
using UnityEditor;
#endif
using Leap.Unity.Attributes;
namespace Leap.Unity.GraphicalRenderer {
[LeapGraphicTag("Texture", 10)]
[Serializable]
public class LeapTextureFeature : LeapGraphicFeature<LeapTextureData> {
[Delayed]
[EditTimeOnly]
public string propertyName = "_MainTex";
[EditTimeOnly]
public UVChannelFlags channel = UVChannelFlags.UV0;
}
}