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/******************************************************************************
* Copyright (C) Ultraleap, Inc. 2011-2020. *
* Ultraleap proprietary and confidential. *
* *
* Use subject to the terms of the Leap Motion SDK Agreement available at *
* https://developer.leapmotion.com/sdk_agreement, or another agreement *
* between Ultraleap and you, your company or other organization. *
******************************************************************************/
using System.Collections.Generic;
using UnityEngine;
namespace Leap.Unity.Interaction.Internal {
public delegate void GraspedMovementEvent(Vector3 oldPosition, Quaternion oldRotation,
Vector3 newPosition, Quaternion newRotation,
List<InteractionController> graspingControllers);
}
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