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/******************************************************************************
* Copyright (C) Leap Motion, Inc. 2011-2018. *
* Leap Motion proprietary and confidential. *
* *
* Use subject to the terms of the Leap Motion SDK Agreement available at *
* https://developer.leapmotion.com/sdk_agreement, or another agreement *
* between Leap Motion and you, your company or other organization. *
******************************************************************************/
using System;
using UnityEngine;
namespace Leap.Unity.GraphicalRenderer {
public partial class LeapGraphic {
/// <summary>
/// Helper method to set the runtime tint color for a runtime
/// tint data object attached to this graphic. This method will
/// throw an exception if there is no tint data obj attached
/// to this graphic.
/// </summary>
public void SetRuntimeTint(Color color) {
getFeatureDataOrThrow<LeapRuntimeTintData>().color = color;
}
/// <summary>
/// Overload of SetRuntimeTint that takes in a Html style string
/// code that represents a color. Any string that can be parsed
/// by ColorUtility.TryParseHtmlString can be used as an argument
/// to this method.
/// </summary>
public void SetRuntimeTint(string htmlString) {
SetRuntimeTint(Utils.ParseHtmlColorString(htmlString));
}
/// <summary>
/// Helper method to get the runtime tint color for a runtime
/// tint data object attached to this graphic. This method will
/// throw an exception if there is no tint data obj attached to
/// this graphic.
/// </summary>
public Color GetRuntimeTint() {
return getFeatureDataOrThrow<LeapRuntimeTintData>().color;
}
}
[LeapGraphicTag("Runtime Tint")]
[Serializable]
public class LeapRuntimeTintData : LeapFeatureData {
[SerializeField]
private Color _color = Color.white;
/// <summary>
/// The runtime tint color for this tint data object. This
/// represents a multiplicative tint of the graphic representation
/// of this graphic.
/// </summary>
public Color color {
get {
return _color;
}
set {
if (value != _color) {
MarkFeatureDirty();
_color = value;
}
}
}
}
}
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